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Keep Your Cool Game/Grades 3-6
Keep Your Cool Game/Grades 3-6Keep Your Cool Game/Grades 3-6Keep Your Cool Game/Grades 3-6
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Keep Your Cool Game/Grades 3-6
Item #:KY971-M
List Price:$14.95
Availability:Usually ships the next business day
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This game emphasizes the effect attitude has on behavior.

The game can be introduced with two included short stories about "Self-Control Seth" and "Bad Attitude Brittany." After reading the story and asking some comprehension questions, players begin the game by moving their playing pieces around the colorful gameboard. As they move around the gameboard, players encounter spaces describing positive and negative behaviors and are instructed to move forward or backward several spaces. When landing on Happy Face spaces, players choose a "Smart Choice" card (incidents on them relate to good behavior). When landing on Sad Face spaces, players choose an Oh, No Card (incidents on them relate to poor behavior), and question marks instruct players to choose a Question Card. Also included are ideas for reinforcing the concepts presented in the game.

TOPICS: Anger management

INCLUDES: Colorful gameboard, situation cards, directions for presentation, die, 8 playing pieces


FOR USE WITH: Small groups


AUTHOR: Angela Johnson

RECOMMENDED FOR: Elementary school counselors, family-service personnel, social workers, at-risk counselors, youth group leaders

Note: Marco's educational games are packaged in plastic bags. In order to make the game affordable, the gameboards are printed on medium-weight coated paper. For greater durability, the purchaser may laminate both the gameboard and the game cards.



Targeted Population: Students with negative attitudes

Program Components: 17” x 17” game board, playing pieces, die, game cards, directions for presentation

Applicable For:
  • Title IV, Part A: Safe and Drug-Free Schools and Communities
    Violence Prevention
    (Anger Management)

  • Title V, Part A: Innovative Programs
    Elementary and Secondary School Counseling Programs
    (Work and Self)

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