view cart
CYBER SMART PLAY-2-LEARN DOMINOES/GRADES 3-7
Free ShippingPurchase over $125.00 with your CREDIT CARD from our internet store and pay no shipping on orders shipped within the United States or to U.S. Territories.
CYBER SMART PLAY-2-LEARN DOMINOES/GRADES 3-7
Item #:CS096
List Price:$24.95
Availability:Usually ships the next business day
Shipping Policy
Rating:
Quantity:
Send Page to Friend
An educational game to teach young people how to navigate the dangerous waters of the Internet, including wireless devices such as cell phones, PDA’s, and MP4 players.

The game comes with a set of dominoes and four decks of cards. It is played like a standard game of dominoes, with one exception. Players must answer a question about the Internet before connecting their domino to the others on the table. The selected card depends on the numbers on the domino to be played. There are Opinion Cards, Multiple Choice Cards, True-False Cards, and Mystery Cards. Major topics covered on the cards include:

  • Internet predators
  • Internet bullying
  • Scams
  • Viruses
  • Pro-social Internet behavior




    TOPIC: Internet safety

    INCLUDES: Dominoes, question cards

    AUTHOR: Franklin Learning Systems

    GRADE LEVELS: 3-7/AGES: 8-12

    RECOMMENDED FOR: Elementary-school counselors, special education personnel, social workers, parents

    2-5 players , 2009

  • Recently Viewed